Ranger – Dual Wield Mace Deadeye Armour Breaker – (0.3)
Introduction
This guide covers a Level 85 Ranger Deadeye build from FragManSaul’s RNG Builds series (Path of Exile 2 patch 0.3 recap), wheel-spun as Ranger/Deadeye/Mace/Armour Breaker. Evolved into a hyper-mobile melee slammer using dual-wield 2H maces (via Giantsblood keystone for tripled attribute requirements), Leap Slam for screen-wide clears and stuns, and Armour Breaker for massive armor reduction (8k+ broken) enabling huge follow-ups. Fire hybrid with Herald of Ash explosions, rage scaling, and evasion tankiness. “Super fast build… the armour break is huge… great pairing with Leap Slam stun.”
Check the full build in Path of Building here: https://pobb.in/vQLU521qX1fw
Core Concept
Class: Ranger
Ascendancy: Deadeye
Weapon: Bow
Main Skill: Freezing Salvo
Key PoB stats: 1,653 life (5% increased), 104 ES, 627 mana, 7,730 eHP, 10,705 evasion (high chance), capped elemental res (75%), 73% chaos res. Max hits: Phys 1,780; Fire 6,275; Cold 5,857; Lightning 4,624; Chaos 2,940. DPS scales ~29k+ with buffs (video). Excels in T11+ speed mapping; bossing viable with debuff ramp. Infinite sustain via leech, cries, and mana management.
Key Skills & Synergies
Dual-bar melee: Front for Leap Slam clear/mobility, back for Armour Breaker debuff/bossing + Herald explosions. Supports boost attack speed/rage, area/trails, fire attunement/explosions, leech. Core: Armour Breaker shreds defenses → Leap Slam stuns/slams for deletes.Front Bar Skills
- Leap Slam (Main Clear/Mobility): AoE slam with stun. Supports: Rapid Attacks II (speed), Close Combat II (melee dmg), Rage III (gen/scaling), Trail of Caltrops (debuff/slow), Wind Dancer (evasion/dmg).
- Ancestral Cry: Buff extender. Supports: Prolonged Duration II.
- Infernal Cry: Onslaught/batter. Supports: Magnified Area I, Battershout.
- Holy Descent / Crater: Extra mobility/AoE.
Back Bar Skills
- Armour Breaker (Debuff/Boss): Armor shred (8k+). Supports: Fire Attunement, Armour Explosion.
- Herald of Ash: Fire trails/explosions. Supports: Cannibalism I, Clarity I, Precision II, Overwhelming Presence, Clarity II, Fire Exposure, Ignite III, Fire Penetration I, Heightened Charges.
- Rage III / Mana Leech / Life Leech II / Poison III / Bursting Plague: Sustain/DoT ramps. Supports: Nova Projectiles I, Magnified Area I.
- Maim / Blind II: Debuffs. Supports: Lightning Attunement, Living Lightning.
Synergies
- Armor Break + Slam/Stun: Armour Breaker weakens → Leap Slam stuns/hits harder; Armour Explosion adds blasts.
- Fire Explosions: Herald Ash trails + Ignite/Bursting Plague/Nova Proj chain deletes; Fire Attunement/Pen/Exposure scales.
- Speed/Mobility: Deadeye proj reach extends melee (Unerring Impact/Adaptive Assault +4 range); cries (Infernal/Ancestral) onslaught/duration; Gathering Winds tailwind.
- Rage/Leech: Rage III gen → dmg/speed; triple leech (mana/life/phys) fixes mana issues.
- Defenses: Evasion focus (Beast Skin 100% on body, Enhanced Reflexes); Giantsblood enables dual 2H (402 str → 201 via Vertex).
- Passives/Ascendancy: Agile Succession (attack/MS/skill speed), Crushing Verdict/Overwhelm/Singular Purpose dmg; Deadeye speed/projs.
Playstyle & Performance
Playstyle
- Core Loop: Front bar—Leap Slam spam for mobility/clear/stuns (apply caltrops/Wind Dancer) → Weave cries (Ancestral/Infernal) for buffs. Back bar—Armour Breaker on elites/bosses for shred/explosions → Herald Ash activations + Rage sustain. “Leap’s pretty strong… such a great pairing.”
- Bossing: Debuff armor → Sustained slams + DoTs/explosions; manage mana.
- Sustain/Mobility: Leech/cannibalism; high MS/attack speed (80%+ base).
- Tips: Vertex reduces str reqs; fix low life via str conversion; next buffs: Armour Breaker dmg/Aftershocks.
Performance
- Mapping: Insane speed—”super fast… love it”; T11+ effortless with slams/explosions.
- Bossing: Solid ramp (29k DPS); “hits hard” post-debuff.
- Defenses: Evasion tanky (10k+); capped res; low life (upgrade).
- Overall: Fun RNG speed demon; “definitely been a fun build,” scales with mana/strength gear.
Gear Highlights (from showcase & PoB)
Strength/melee speed focus; dual 2H maces core (high dmg/+skills). Evasion/res stacking.
- Weapons: Dual 2H Maces (+6 skills, massive phys/fire dmg rolls—”juicy”).
- Helmet: Vertex Tribal March (50% reduced attrs—enables Giantsblood; crit/chaos).
- Boots: Birth of Fury (fire/MS theme).
- Body/Gloves/Jewelry: Evasion bases (57% chance); res/life; basic dmg mods.
- Flasks/Jewels: Mana sustain; jewels for speed/rage/fire.
Progression: Mace/Armour Breaker unlock → Giantsblood/Vertex → evasion/res → +skills maces.